v3 - Hell's Forest
<<<
v3.1 - Arena Mode
>>>v3.1 - Arena Mode
v2 - Oh, Mother
v3.0.10 Patch
Released October 6, 2024
= Section 2 =
- Red Buster is now available in the Porky battle regardless of how vulnerable he is, fixing a bug where making Porky vulnerable wasn't replacing XTopple with Red Buster. (special thanks to the description box)
- Because of the above change, there is now a text indicator for when Porky is vulnerable.
- Fixed an issue with the Lilliput Steps cutscene where the light effect wasn't working.
v3.0.9 Patch
Released October 5, 2024
= Section 3 =
- Fixed a bug where Spamton mugged you for killing.
v3.0.8 Patch
Released September 30, 2024
= General =
- Attack/Defense buffs are now reset when you reload a SAVE file.
= Section 3 =
- SoulFinisher starts the track when the button is held.
- Fixed an issue with Sans's overworld Z's.
- Fixed formatting issue.
- Fixed issue where LV 5-6's Distract during Sans still distracted for 2 turns instead of 3.
- Tried fixing issue with ice puzzle falling again.
- Replaced findher.ogg in the dream sequence with a new Kris-centric theme called "Patient Courage."
- You can no longer get the Egg if you kill Sans.
= UNOTRAVELER =
- AI changes and fixes.
v3.0.7 Patch
Released June 20, 2024
= Section 3 =
- Fixed major issue related to the Sans sleep spare cutscene where Papyrus decided to walk through the trees.
- Improved Sans attack dodging detection slightly.
- Fixed an issue with Sans's intro attack that happened as a result of changing the fade object.
- Typo fix.
v3.0.6 Update
Released June 19, 2024
= General =
- Added Easy Mode.
- Updated RynoGG branding to VyletBunni (game still saves to the RynoGG folder for now).
- X-Slash now has consistent damage in relation to LOVE.
- Improved some SOUL mode effects for shoot mode and jump mode.
- Updated a ton of sprites in relation to Kris.
- Improved Party Member following.
- Updated title screen graphics.
- Updated Sans's shop sprites.
- If an enemy is still alive, but their HP bar doesn't show them as having health, at least a tiny itty bitty bit of green will always show.
- Changed many attacks throughout the game to target one party member instead of all party members.
- Fixed a bug where certain running sprites don't match up with the overworld SOUL outline.
- Overworld bullet segment damage is now done completely differently, now handled by the same function that does battle damage. This means damage scaling has changed for overworld bullets and defense is now considered in damage calculation.
- A certain secret code now works on mobile.
- Typo fixes
= Section 1 =
- The butterscotch pie will now be put on the ground if your inventory is full outside. Doesn't work in hard mode, teehee :3
= Hard Mode =
- Hard Mode ending now uses a different credits sequence.
- Updated LOSTCORE music.
= Section 2 =
- Fixed a crash involving Spinning Robo.
- Lil' UFO's Slow Mode check is now properly reset.
- Fixed the slow mode blast sorting order issue. (sometimes the red SOUL would render over the blast)
- Fixed an issue where encounters would destroy the party panels associated with overworld bullet segments that reside in the same room. (this only affects Section 2 at the moment)
- Fixed an issue with Mondo Mole and PK Freeze (neutral moment)
= Section 3 =
- More alternate route dialogue changes throughout Section 3 and the Section 3-4 intermission.
- The new Feraldrake smack ACT is now exclusive to Easy Mode.
- Finally fixed an issue with fading object that caused the 1 frame graphical issue in the gauntlet scenario.
= The Sans Overhaul =
- Added new Sans battle endings; both are route-dependent.
- Added a couple new attacks for Sans.
- Sans now plays a sound when he's no longer distracted.
- Increased Sans's HP.
- Rewrote Sans's prebattle dialogue.
- Improved Sans talk ACT.
- Sans's "Distracted" state won't be reduced the turn after it's induced / refreshed.
- Reverted the 4 turn distract back to 3 turns, since the new distract mechanics replicate this effect.
- Reduced maximum distract turns from 3 to 2 when Karma is enabled.
- Sans Karma now activates at LV 7 instead of LV 5.
- Landing on platforms in the Sans fight now gives TP.
- Increased the size of some platforms in Sans's attacks.
- Sleeping Sans now has Z's in the overworld.
v3.0.5 Patch
Released February 24, 2024
= General =
- Fixed a few issues relating to special names.
- Formatting fixes.
- Fixed an issue where the option to change run animations in the old title screen was deleted.
- Fixed a few issues with the new run animations in cutscenes.
= Section 3 =
- Fixed Kris having a floating torch in the maze catch cutscene.
= UNOTRAVELER =
- Susie's UNO portrait is now more consistent.
v3.0.4 Patch
Released February 17, 2024
= General =
- Fixed an issue involving SAVE files being saved incorrectly. It should also fix SAVEs affected by said issue.
v3.0.3 Patch
Released February 15, 2024
= General =
- Susie no longer runs in place when off-screen at the end of a couple alternate route cutscenes.
- Fixed a UI blurring issue in the options menu.
= Section 1 / Hard Mode =
- The mirror in Toriel's house now reflects Kris/Frisk and Susie better.
- Fixed Frisk not using alternate sprites in a certain cutscene.
= Section 3 =
- Fixed a crash involving defeating the section 3 hidden boss violently.
v3.0.2 Update
Released February 15, 2024
= General =
- Running animations. They're turned on by default and can be turned off if the player doesn't like them.
- Auto-Run option.
- Hard difficulty for secret minigame.
- Finished unarmed Susie.
- New End Flowey iteration. (very cool)
- Fixed pencil attack animation using the wrong version of the sprites, fixing the eye not appearing when they use the animation in Section 3.
- Fixed some issues with corrupted SAVE files.
- Fixed Mini Party Member HP in training mode.
- "How about I do it anyway?"
- Prevented incompatible SAVE files from being loaded.
- Improved SAVE corruption detection.
- Improved SAVE reading.
= Section 1 =
- Title card now appears in all playthroughs.
- Removed Section 1 credits, due to them being redundant.
= Hard Mode =
- Frisk now runs faster to accomodate for the new run animation.
- Frisk now has an alternate sprite set for an alternate route.Yes, both this and the above change is because of UNDERTALE Yellow.
- Improved some Frisk sprites.
- Removed original hard mode credits. The full game credits now play after the ending (will be semi-specialized in a future version).
= Section 2 =
- Fixed the SOUL not being pulled out of the battle box during Mondo Mole's claw attack.
- Nerfed Porky's HP and DEF.
= Section 3 =
- Sans has more nerfs if you have 0 EXP.
- Reworked some lines and scenes that were controversial.
- Old Tutu detail.
- Susie and Noelle no longer fall under the ice if Kris doesn't.
- Fixed party HP not being updated during the spears cutscene when you aren't at full HP.
- Attempted to fix hidden boss being able to be hit when sparable.
- WILD REVERSE CARD color now affects more instances of the player's SOUL.
- SAVE file Papyrus is now visible (he was accidentally off screen lmao)
- Added a "Smack" ACT for Feraldrake to make the fight less confusing for pure pacifist players.
- Alternate route has some removed gags.
- New Frostermit.
- Encounterer exclaim point now isn't displaced from Kris's position.
- Some quality of life improvements involving the chase scenario and the bridge.
- Added a Distraction indicator to Greater Dog and Sans.
- Fixed the SOUL going out of the box at the end of the Feral Chilldrake fight.
- Fixed Susie and Noelle's ACTs in the hidden boss pre-fight.
= UNOTRAVELER =
- Added a few UNDERTALE Yellow music tracks.
- You can no longer draw more than 30 cards if you have a playable card in UNO.
- Made a couple of pre-existing tracks have more accurate backgrounds.
- Inaccessible in alternate route.
v3.0.1 Patch
Released December 24, 2023
= General =
- The training mode state is reset when exiting.
- Extended the bullet board hitboxes to try to fix some issues related to the SOUL escaping the bullet board.
- Fixed Punch Card.
- Attack buffs should now be reset when you return to the title screen mid-fight.
= Section 1 =
- Fixed a formatting issue that has been in the game for 2 years.
= Section 3 =
- Fixed an inaccuracy in the waterfall flower room.
- The waterfall flower room now has an action SOUL path.
- Ice Cap can no longer be spared when HP is reduced.
- The section 3 boss now has variable HP depending on LV.
- Attempted to fix an issue where the section 3 boss would dodge attacks forever.
- Fixed an issue with the post feral chilldrake cutscene involving QC.
- Feral Chilldrake now has the special ACT that Feral Snowdrake has.
- Fixed an issue where End Flowey's iteration flag wouldn't be reset when someone coming from v2 encounters End Flowey. (if you already talked to end flowey you're doomed)
- Susie now has unique dialogue for trying to equip a weapon when she has none.
- Fixed a sign not appearing behind a flash of white.
v3.0.0 Release - Section 3
Released December 23, 2023
Section 3 continues DELTATRAVELER's story where it left off, taking place in the strange, darker version of the UNDERGROUND that was teased at the end of v2.
This section is based on GG!UNDERFELL by VyletBunni.